Код class Draw:
| Код |
import javax.microedition.lcdui.*; import java.io.IOException;
public class Draw extends Canvas { private int anchor = 0; private Image im;
public Draw() { super(); try { im = Image.createImage("/horse.png"); } catch( IOException ioe ) { System.out.println( ioe.getMessage() ); } }
public void paint( Graphics g ) { g.setColor( 0 ); // black color g.fillRect( 0, 0, getWidth(), getHeight() ); switch( anchor ) { case 0: g.drawImage( im, 0, 0, Graphics.TOP | Graphics.LEFT ); break; case 1: g.drawImage( im, getWidth(), getHeight(), Graphics.BOTTOM | Graphics.RIGHT ); break; case 2: g.drawImage( im, getWidth()/2, getHeight()/2, Graphics.VCENTER | Graphics.HCENTER ); break;
default: break; } } protected void keyPressed(int keyCode) { switch( keyCode ) { case KEY_NUM0: anchor = 0; break; case KEY_NUM1: anchor = 1; break; case KEY_NUM2: anchor = 2; break; default: break; } repaint(); } }
|
код class ImageMIDlet:
| Код | import javax.microedition.midlet.*; import javax.microedition.lcdui.*;
public class ImageMIDlet extends MIDlet implements CommandListener { private Draw dr; private Display d; private Command exitCommand;
public ImageMIDlet() { exitCommand = new Command("Exit", Command.EXIT, 0); dr = new Draw(); d = Display.getDisplay( this ); d.setCurrent( dr ); } public void startApp() { } public void pauseApp() { } public void destroyApp(boolean destroy) { }
public void commandAction(Command c, Displayable s) { if (c == exitCommand) { destroyApp(false); notifyDestroyed(); } } }
|
при работе с приложением ничего не происходит, пустой экран, в чем косяк? хотя должна отрисовываться картинка при нажатии кнопок 0 1 2 |