Только недавно заинтересовался написанием программ под платформу Android. Первый раз поставил среду и SDK согласно установок книги Голощапов А.Л. - Google Android. Программирование для мобильных устройств. Второй раз уже ставил по книжке Lee Wei-Meng - Beginning Android 4 Application Development. 3 раз по этому http://softdroid.net/get-started-developin...with-eclipse-ru. Менял версии Eclips. Суть ошибки в следующем, создаю простой проект (даже не вношу в него никаких изменений), компилирует его как указывается в 3 источниках, и всегда одна и та же ошибка:
| Код | [2012-09-03 21:37:12 - MyfirstApp] ------------------------------ [2012-09-03 21:37:12 - MyfirstApp] Android Launch! [2012-09-03 21:37:12 - MyfirstApp] adb is running normally. [2012-09-03 21:37:12 - MyfirstApp] Performing com.example.myfirstapp.MainActivity activity launch [2012-09-03 21:37:12 - MyfirstApp] Automatic Target Mode: launching new emulator with compatible AVD 'am' [2012-09-03 21:37:12 - MyfirstApp] Launching a new emulator with Virtual Device 'am' [2012-09-03 21:38:30 - Emulator] could not load func glBlendEquationSeparate [2012-09-03 21:38:30 - Emulator] could not load func glStencilFuncSeparate [2012-09-03 21:38:30 - Emulator] could not load func glIsProgram [2012-09-03 21:38:30 - Emulator] could not load func glIsShader [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib1f [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib1fv [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib2f [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib2fv [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib3f [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib3fv [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib4f [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttrib4fv [2012-09-03 21:38:30 - Emulator] could not load func glVertexAttribPointer [2012-09-03 21:38:30 - Emulator] could not load func glDisableVertexAttribArray [2012-09-03 21:38:30 - Emulator] could not load func glEnableVertexAttribArray [2012-09-03 21:38:30 - Emulator] could not load func glGetVertexAttribfv [2012-09-03 21:38:30 - Emulator] could not load func glGetVertexAttribiv [2012-09-03 21:38:30 - Emulator] could not load func glGetVertexAttribPointerv [2012-09-03 21:38:30 - Emulator] could not load func glUniform1f [2012-09-03 21:38:30 - Emulator] could not load func glUniform1fv [2012-09-03 21:38:30 - Emulator] could not load func glUniform1i [2012-09-03 21:38:30 - Emulator] could not load func glUniform1iv [2012-09-03 21:38:30 - Emulator] could not load func glUniform2f [2012-09-03 21:38:30 - Emulator] could not load func glUniform2fv [2012-09-03 21:38:30 - Emulator] could not load func glUniform2i [2012-09-03 21:38:30 - Emulator] could not load func glUniform2iv [2012-09-03 21:38:30 - Emulator] could not load func glUniform3f [2012-09-03 21:38:30 - Emulator] could not load func glUniform3fv [2012-09-03 21:38:30 - Emulator] could not load func glUniform3i [2012-09-03 21:38:30 - Emulator] could not load func glUniform3iv [2012-09-03 21:38:30 - Emulator] could not load func glUniform4f [2012-09-03 21:38:30 - Emulator] could not load func glUniform4fv [2012-09-03 21:38:30 - Emulator] could not load func glUniform4i [2012-09-03 21:38:30 - Emulator] could not load func glUniform4iv [2012-09-03 21:38:30 - Emulator] could not load func glUniformMatrix2fv [2012-09-03 21:38:30 - Emulator] could not load func glUniformMatrix3fv [2012-09-03 21:38:30 - Emulator] could not load func glUniformMatrix4fv [2012-09-03 21:38:30 - Emulator] could not load func glAttachShader [2012-09-03 21:38:30 - Emulator] could not load func glBindAttribLocation [2012-09-03 21:38:30 - Emulator] could not load func glCompileShader [2012-09-03 21:38:30 - Emulator] could not load func glCreateProgram [2012-09-03 21:38:30 - Emulator] could not load func glCreateShader [2012-09-03 21:38:30 - Emulator] could not load func glDeleteProgram [2012-09-03 21:38:30 - Emulator] could not load func glDeleteShader [2012-09-03 21:38:30 - Emulator] could not load func glDetachShader [2012-09-03 21:38:30 - Emulator] could not load func glLinkProgram [2012-09-03 21:38:30 - Emulator] could not load func glUseProgram [2012-09-03 21:38:30 - Emulator] could not load func glValidateProgram [2012-09-03 21:38:30 - Emulator] could not load func glGetActiveAttrib [2012-09-03 21:38:30 - Emulator] could not load func glGetActiveUniform [2012-09-03 21:38:30 - Emulator] could not load func glGetAttachedShaders [2012-09-03 21:38:30 - Emulator] could not load func glGetAttribLocation [2012-09-03 21:38:30 - Emulator] could not load func glGetProgramiv [2012-09-03 21:38:30 - Emulator] could not load func glGetProgramInfoLog [2012-09-03 21:38:30 - Emulator] could not load func glGetShaderiv [2012-09-03 21:38:30 - Emulator] could not load func glGetShaderInfoLog [2012-09-03 21:38:30 - Emulator] could not load func glGetShaderSource [2012-09-03 21:38:30 - Emulator] could not load func glGetUniformfv [2012-09-03 21:38:30 - Emulator] could not load func glGetUniformiv [2012-09-03 21:38:30 - Emulator] could not load func glGetUniformLocation [2012-09-03 21:38:30 - Emulator] could not load func glShaderSource [2012-09-03 21:38:30 - Emulator] could not load func glStencilMaskSeparate [2012-09-03 21:38:30 - Emulator] could not load func glBlendEquationSeparate [2012-09-03 21:38:32 - MyfirstApp] New emulator found: emulator-5554 [2012-09-03 21:38:32 - MyfirstApp] Waiting for HOME ('android.process.acore') to be launched... [2012-09-03 21:39:51 - MyfirstApp] emulator-5554 disconnected! Cancelling 'com.example.myfirstapp.MainActivity activity launch'!
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Облазил весь интернет много есть похожих тем но на китайских форумах, даже с гугл переводчиком ничего не ясно. Не понимаю просто причем здесь OpenGl. И постоянно запускается виртуальное устройство, но на нем никакой реакции, пробовал и версию 1.5, 2.0, 4.1 АРI 3, АРI 16 ну и так далее. Уже 4 день борюсь с этим. Помогите кто может. P.S Eclipse IDE for Java EE Developers ( есть Eclipse Classic 4.2 и Eclipse IDE for Java Developers) OS - Windows XP sp3, JDK - 6 glassfish3 (1.6) |